Illusion of Gaia
(as "Illusion of Time")
อิลลูชั่น ออฟ ไกอา
บทสรุปเกม
WALKTHROUGH
Red Jewels
Illusion of Gaia
-- The Jewel Locations --
RED JEWEL 01: South Cape; to the left side of the school tower bell.
RED JEWEL 02: South Cape; inside the rightmost pot along the north wall in
Lance's basement.
RED JEWEL 03: South Cape; from the pot next to the fisherman. Only occurs
when the fisherman is in his third position, the one next to
the seaside cave entrance. Use the cave entrance to enter and
exit continuously until the fisherman appears there.
RED JEWEL 04: Edward's Castle; on the first floor, in the right end is a
large pillar. There is a person hidden behind this pillar
unseen. Speak with this person and be given a Red Jewel.
RED JEWEL 05: Edward's Prison; along the dungeon, there will be a switch
that is rusted shut and cannot be activated by a simple hit.
Climb the stairs to the left and jump down onto the switch.
This will open a room in which a treasure chest contains this
jewel.
RED JEWEL 06: Edward's Prison; within a treasure chest in the pier area.
RED JEWEL 07: Edward's Prison; in the screen directly after the dungeon
there will be a row of barrels to the right side. Stand on
the right side and search the lowermost barrel.
RED JEWEL 08: Itory Village; the logs infront of a house near the entrance.
RED JEWEL 09: Larai Cliff; within a treasure chest.
RED JEWEL 10: Incan Gold Ship; once you are awake, head to the deck and
speak with Seth. Do this _before_ finding the queen's corpse,
or a sequence will occur making Seth... no longer available.
RED JEWEL 11: Oakton; search the jar to the right of the house door.
RED JEWEL 12: Freejia; search the pot on the second floor of the inn.
RED JEWEL 13: Freejia; speak with the shady guy in the far right alley.
RED JEWEL 14: Freejia; turn in the escaped slave and be rewarded.
RED JEWEL 15: Diamond Mine; free a laborer from behind a wall using the
Psycho Dash. The thankful laborer sends three Red Jewels to
Gem for you.
RED JEWEL 16: Diamond Mine; see above.
RED JEWEL 17: Diamond Mine; see above.
RED JEWEL 18: Sky Garden; treasure chest contains this.
RED JEWEL 19: Sky Garden; another treasure chest contains this.
RED JEWEL 20: Seaside Palace; treasure chest contains this.
RED JEWEL 21: Seaside Palace; another treasure chest contains this.
RED JEWEL 22: Seaside Palace; still another chest houses a Red Jewel.
RED JEWEL 23: Mu; from treasure chest accessable after second Statue of Hope
is used in the second Room of Hope.
RED JEWEL 24: Angel Village; search the fountain where everyone is dancing.
RED JEWEL 25: Angel Village; in the dungeon, slide into an extra room to
find it in a treasure chest.
RED JEWEL 26: Angel Village; search a jar in the room left of Ishtar's.
RED JEWEL 27: Angel Village; during Ishtar's puzzle sequence, it is in a
treasure chest in the sixth room.
RED JEWEL 28: Watermia; search the northwestern most part in the southwest.
RED JEWEL 29: Watermia; search the northeastern pot in the Gambling House.
RED JEWEL 30: China's Great Wall; search a treasure chest.
RED JEWEL 31: Euro; bring an apple to Ann from the market three times.
RED JEWEL 32: Euro; search the wall inside a hidden alley.
RED JEWEL 33: Euro; search a pot inside the slave "holding pen" behind the
statue in the shrine.
RED JEWEL 34: Watermia; once you go to Euro, leave and wander back to
Watermia. Speak with Lance and he'll hand over this jewel he
found in his father's belongings.
RED JEWEL 35: Mountain Temple; a treasure chest houses this jewel.
RED JEWEL 36: Natives' Village; search the southern pot in the right house.
RED JEWEL 37: Ankor Wat; a treasure chest contains this jewel.
RED JEWEL 38: Ankor Wat; a treasure chest contains this jewel.
RED JEWEL 39: Ankor Wat; a treasure chest contains this jewel.
RED JEWEL 40: Ankor Wat; a treasure chest contains this jewel.
RED JEWEL 41: Natives' Village; after using the Gorgon Flowers on the girls,
"speak" with the one in the middle.
RED JEWEL 42: Dao; Win the snake mini-game and you get two jewels.
RED JEWEL 43: Dao; see above.
RED JEWEL 44: Dao; search the vegetation in the right side of town.
RED JEWEL 45: Pyramid; from the starting floor, seep through at the far
right hand side. This will take you to a hidden room. Search
the left pillar.
RED JEWEL 46: Pyramid; within a chest in the door 2 mini-dungeon.
RED JEWEL 47: Pyramid; a chest in the door 5 mini-dungeon.
RED JEWEL 48: Pyramid; use Will in door 3 mini-dungeon to jump a ramp and
find a chest at the far end.
RED JEWEL 49: Pyramid; the door 4 mini-dungeon contains a chest with this.
RED JEWEL 50: Tower of Babel; search the alter where Will found his flute.
-- Gem's Inventory (a.k.a. your rewards) --
Herb 3 (can be acquired before leaving South Cape)
Defense Force 5 (can be acquired after returning from Edward's Prison)
Life Force 8 (can be acquired after you reach Itory Village)
Strength 12 (can be acquired as early as Freejia)
Psycho Power 20 (can be acquired as soon as you get to Angel Village)
Dark Power 30 (can be acquired as soon as you reach Watermia)
My Secrets 50 (can be acquired at the Tower of Babel)
For the most part, the items are rather self-explanatory. Any "force"
rewards are just stat boosts. "Strength" is really "Strength Force," but the
screen couldn't fit the entire name, so it is shortened. Psycho Power is a
boost to the power of Psycho Dash. Dark Power is the powerup that allows the
blast to detonate and split into four spiralling attacks.
"My Secrets" refers to Gem taking you to the extra dungeon, Gem's Mansion.
Here, you can earn an extra Herb and fight a special boss, Solid Arm from the
Soul Blazer game.