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The Walking Dead: No Man's Land

เดอะวอล์กกิงเดด: : NO MAN'S LAND


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WALKTHROUGH

Battle Mechanics

The Walking Dead: No Man's Land



When you play a mission, you will encounter different types of enemies:

  • Normal Walkers – Normal Walkers are the easiest to kill, regardless of the Survivor Class used against them.
  • Tank Walkers  Enemies - Tank.PNG – Tank (or “Fattie”) Walkers have huge Health and are resistant to being stunned by Bruisers or Assaults.
  • Armored Walkers  Enemies - Armored.PNG – Armored Walkers are more resistant to bullets, so Melee Survivors are much better at killing them.
  • Burning Walkers Enemies - Burning.PNG – Fire Walkers are like Normal Walkers, but if you attack them with a Melee Survivor, you will be hurt from the fire. Use Ranged Survivors against them. Even if you use Scouts equipped with the Kingdom Spear or Pitchfork you will still get burned if attacking. The damage done to your survivor when you attack a Burning Walker is less than if the Burning Walker attacks you.
  • Exploding Walkers – Exploding Walkers “explode” when shot by bullets. They damage anything within the explosion range. Exploding Walkers don’t explode if you kill them with a Melee Survivor.
  • Spiked Walkers Enemies - Spiked.PNG – Spiked Walkers are resistant to being stunned by Assaults and Bruisers. If you are hit by a Spiked Walker, your Survivor will start Bleeding, and you will continue to lose Health and won’t be able to use your Charged Ability until you Bandage yourself. If you go into a Struggle with a Spiked Walker, the Wrestler Trait won’t work and your Survivor will die.
  • Raiders/Saviors/Free Men – Raiders are basically like your Survivors. They come in the same 6 Survivor Classes. Raiders have two “Health Bars”, a green health bar and a red health bar. You can only kill a Raider when their Health Bar is red. So, you must attack a Raider at least twice to kill them. Currently, Raiders are very strong once they get around Level 17.

You can see what types of enemies you will encounter on the starting screen for your Mission:

This is what it looks like when you will only encounter Normal Walkers. 

  • When you attack an enemy, there are three outcomes that your attack will result in.
    • Normal Attack – This attack results in a damage value around the damage shown in your Survivor Profile.
    • Critical Attack – This is the best attack! Critical attacks do extra damage, and typically kill the walker.
    • Body Shot – A body shot results in a damage value around half of a “normal attack.” Body Shots increase as the Walker Levels increase, and once a Walker is 5 Levels (or more) above your Survivor, every attack will result in a Body Shot (not including Charge Ability Attacks, or attacks with the Piercing Weapon Trait). Body shots also occur on Walkers with a level lower than your Survivor Level, but it won’t display as a “Body Shot” if you kill the Walker.
  • The type of attack is influenced by the following factors:
    1. Level Difference between your Survivor and the enemy. As the Walker’s level gets higher than your Survivor’s level, the chance for a Critical Attack decreases, and the chance of a Body shot increases.
    2. Traits: The Piercing Trait is the only one that can reduce the chance of a Body Shot, which is why it is so important. Other Traits like Accurate and Sure Shot will increase the chance of a Critical Attack when a Body Shot doesn’t happen.

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