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The Walking Dead: No Man's Land

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Charge Abilities

The Walking Dead: No Man's Land



Charge abilities are special skills unique to each weapon that can be crucial for surviving challenging battles. Here’s how they work:

  • Charge Points: Every time a survivor kills a walker in combat, they earn a charge point, indicated under their portrait. After killing a certain number of walkers (usually two or three), the charge ability bar turns green.
  • Activation: To activate the ability, tap the green bar and select your target(s).

Charge Abilities by Class:

  • Scout: Brain Stab – Deals extra damage.
  • Bruiser: Smash – Stuns enemies in an area and deals damage.
  • Hunter: Critical Attack – Automatically delivers a critical hit.
  • Shooter: Free Attack – Allows an attack without spending Action Points.
  • Warrior: Bonus Attack – Costs only 1 Action Point for the attack.
  • Assault: Stun Attack – Stuns enemies in an area and deals damage, or Varmint Blast – Sets targets on fire.

Limitations: Each survivor can only perform one charge attack per turn.

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