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Final Fantasy Tactics

(as "Final Fantasy Tactics: The War of the Lions")

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Ninja

Final Fantasy Tactics



Ninja Job Class (Final Fantasy Tactics)

Ninja Job Class – Final Fantasy Tactics

Ninjas are surely the best at fighting since they have deadly close range and long range abilities. However they lack in defense. Give them Equip Armor to make up for it!

Male Ninja Job Class Sprite Female Ninja Job Class Sprite Male Ninja Job Class Sprite Female Ninja Job Class Sprite
Requirements: Archer Level Three, Thief Level Four, Geomancer Level Two
Weapons: Knife, Ninja Sword, Hammer
Helmets: Hat
Armor: Clothes

 

The Ninja Job Class is arguably one of the best jobs you can acquire in Final Fantasy Tactics. To begin with, the Ninja is fast and starts with higher-than-average movement, jump, and evade stats. These enable it to rush up to the front lines of battle and attack enemies with its double weapon attacks.

 

Ninjas primarily use Ninja Swords for their primary weapons since they are able to cause the most damage. Of course, in return for the Ninja’s high attack power, this Job Class suffers from an extreme HP deficiency. However, this can be easily fixed by equipped the cure-all Equip Armor ability. Other than the double weapon attacks, the Ninja Job Class also features the Throw skill set which allows a character to hurl shuriken, balls, and other items from a safe distance.
 
 

 

 

Action Abilities: Throw

  • Ball: Throw a Lighting, Fire or Ice ball, which casts Bolt1, Fire1 or Ice1 respectively.
  • Shuriken: Throw various types of shurikens.
  • Knife: Throw daggers.
  • Sword: Throw swords.
  • Hammer: Throw flails.
  • Katana: Throw Samurai swords.
  • Ninja Sword: Throw Ninja swords.
  • Axe: Throw axes.
  • Spear: Throw spears.
  • Stick: Throw sticks.
  • Dictionary: Throw dictionaries.
  • Knight Sword: Throw Knight swords.

Reaction Abilities

  • Sunken State: Become invisible after getting hit.
  • Abandon: Evade % goes up.

Support Abilities

  • Two Swords: Attack twice like a ninja, regardless of class. This is probably the most valuable ability in the game. It makes your characters deadly! Equip this ability with a Knight and you can do double break damage. When you're battling a Zodiac Brave, a double Magic Break can reduce their magic damage up to 30-50%! And if you're using a PSX emulator, you can use Save State cheating to ensure the break happens twice, hehe.

Movement Abilities

  • Move in Water: Allows you to move freely in water.

Baseline Statistics
Move Jump Speed C-EV AT +/- MA +/- HP +/- MP +/-
4 4 10 30% + Same

 

Throw
Name Description Range Effect Vertical MP Speed JP
Shuriken Allows the character to throw Shuriken. Now 50
Ball Allows the character to throw an Elemental Ball. Now 70
Knife Allows the character to throw Knives. Now 100
Sword Allows the character to throw Swords. Now 100
Hammer Allows the character to throw Hammers. Now 100
Katana Allows the character to throw Katanas. Now 100
Ninja Sword Allows the character to throw Ninja Swords. Now 100
Axe Allows the character to throw Axes. Now 100
Spear Allows the character to throw Spears. Now 100
Stick Allows the character to throw Sticks. Now 100
Knight Sword Allows the character to throw Knight Swords. Now 100
Dictionary Allows the character to throw a Dictionary. Now 100

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CHARACTER.


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Job Charater


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