Final Fantasy Tactics
(as "Final Fantasy Tactics: The War of the Lions")
ไฟนอลแฟนตาซี แทกติกส์
Chemist
Final Fantasy Tactics
Chemist Job Class – Final Fantasy Tactics
A beginning job where many other jobs originate from. Chemists by themselves suck. Later in the game they can equip guns, which makes them more useful on the offense, but they still suck. However, what makes the Chemist the most valuable job class in the game is by using their Item skill as a secondary skill for all other job classes. It offers numerous advantages over similar abilities of other job classes.
Requirements: None
Weapons: Knife, Gun Helmets: Hat Armor: Clothes
The Chemist Job Class forms the foundation of the magician career path and has one of the most durable action ability sets of the entire group. In order to use the potions and curatives you find in the game, you must explore the Chemist class.
Like most jobs associated with the magical arts, the Chemist class suffers from reduced HP and AT strength. Although this class can use knives, its best weapon is definitely the gun, which first appears for sale in Goug Machine City near the end of Chapter Two. The gun features a long attack range and its power rivals many hand-held weapons, especially once you have acquired one of the three spell guns. On the battlefield, the Chemist is generally meant to be placed in the background, providing healing support to its allies. The Chemist’s intrinsic ability is throwing items, which it can do up to a distance of four panels. Before you throw items though, check your aim so that you have a 100 percent chance of hitting your desired target.
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Action Abilities: Item
- Potion: A member will recover 30 HP after drinking one, use these only in Chapter 1.
- Hi-Potion: A member will recover 70 HP after drinking one, they are available in Chapter 2.
- X-Potion: A member will recover 150 HP after drinking one, available in Chapter 3 and 4.
- Phoenix Down: You can revive fallen members and kill undead instantly with this.
- Ether: An ether will recover 20 MP when you use one.
- Hi-Ether: Regain 50 MP while drinking this.
- Elixir: Regain all HP/MP with this rare potion.
- Antidote: Use this to recover from poison status.
- Eye Drop: Use this to recover from Darkness status.
- Echo Grass: Use this to recover from Silence status.
- Maiden Kiss: Use this to recover from Frog status.
- Soft: Use this to recover from Stone status.
- Holy Water: Use this to recover from Undead status.
- Remedy: This will cure all status ailments except Undead.
Reaction Abilities
- Auto-Potion: After getting hit by an attack or spell, you might use a potion. This is a valuable ability for most of the game!
Support Abilities
- Throw Potion: Allows you to throw potions at a distance even if you are not a chemist. I think you're better off focusing on increasing your movement range rather than using this ability.
- Equip Change: Change your equipment during battle.
- Maintenance: Protects equipment from break techniques. It also protects from steal.
Movement Abilities
- Move-Find item: After you move on a certain panel, you might get a hidden item.
Baseline Statistics
Move | Jump | Speed | C-EV | AT +/- | MA +/- | HP +/- | MP +/- |
3 | 3 | 8 | 5% | – | Same | – | Same |
Item
Name | Description | Range | Effect | Vertical | MP | Speed | JP |
Potion | Recovers 30 HP. Causes damage to the undead. | 4 | 1 | — | — | Now | 30 |
Hi-Potion | Recovers 70 HP. Causes damage to the undead. | 4 | 1 | — | — | Now | 200 |
X-Potion | The strongest potion, recovering 150 HP. Causes damage to the undead. | 4 | 1 | — | — | Now | 300 |
Ether | Recovers 20 MP. | 4 | 1 | — | — | Now | 300 |
Hi-Ether | Recovers 50 MP. | 4 | 1 | — | — | Now | 400 |
Elixir | Restores all HP and MP. Elixirs cannot be found in stores and must be found on the battlefield. | 4 | 1 | — | — | Now | 900 |
Antidote | Neutralizes all poisons. Cancels: Poison |
4 | 1 | — | — | Now | 70 |
Eye Drop | Restores sight. Cancels: Darkness |
4 | 1 | — | — | Now | 80 |
Echo Grass | Restores speech, allowing the character to cast spells again. Cancels: Silence |
4 | 1 | — | — | Now | 120 |
Maiden’s Kiss | Changes the character back to his/her original shape. Cancels: Frog |
4 | 1 | — | — | Now | 200 |
Soft | A golden needle which cures petrificaction. Cancels: Petrify |
4 | 1 | — | — | Now | 250 |
Holy Water | Restores life to the undead. Cancels: Undead, Blood Suck |
4 | 1 | — | — | Now | 400 |
Remedy | This all-purpose medicine cures most status anomalies. Cancels: Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep |
4 | 1 | — | — | Now | 700 |
Phoenix Down | This tailfeather revives dead units. Cancels: Dead |
4 | 1 | — | — | Now | 90 |