A large broadsword that inherited the hopes of those who fight.
Acquired
Initial Equipment
Completed Upgrade Stats
Maximum HP
Maximum MP
Max Defense
Max M. Defense
+800
+26
+11
+11
Core 1 Abilities
Core 2 Abilities
Core 3 Abilities
SP
4
SP
6
SP
8
*Attack Power +5 *Magic Attack Power +5 *Max HP +100 *Punisher Mode Strong Attack Damage 5% Boost
*Attack Power +8 *Magic Attack Power +8 *Defense +5 *Magic Defense +5
*Attack Power +8 *Magic Attack Power +8 *Max HP +150 *Max MP +6 *MP Regeneration 10% Boost *New Materia Slot
Core 4 Abilities
Core 5 Abilities
Core 6 Abilities
SP
12
SP
14
SP
16
*Attack Power +16 *Magic Attack Power +16 *Defense +6 *Magic Defense +6 *Max HP +150 *New Materia Slot
*Attack Power +16 *Magic Attack Power +16 *Max HP +200 *Max MP +10 *Limit Break Damage 5% Boost *New Materia Slot
*Attack Power +16 *Magic Attack Power +16 *Max HP +200 *Max MP +10 *New Materia Slot *New Materia Slot *New Materia Slot
Iron Blade
Materia
Base
23
31
0
0
Upgrade
77
105
0
0
Ability
Tripple Slash
Proficiency
Strike three or more enemies.
Description
A greatsword cast from carefully selected iron ore.
Acquired
Chapter 3: Sector 3 Weapon Shop
Completed Upgrade Stats
Maximum HP
Maximum MP
Max Defense
Max M. Defense
+350
+0
+5
+0
Core 1 Abilities
Core 2 Abilities
Core 3 Abilities
SP
4
SP
6
SP
8
*Defense +5 *Max HP +150 *Physical Damage Reduction 10% when Guarding *Punisher Mode Counter Damage 5% Boost
*Attack Power +6 *Magic Attack Power +6 *Magic Attack Power +5 with High HP *Physical Defense +5 with High HP
*Attack Power +8 *Magic Attack Power +6 *Magic Attack Power +6 *Max HP +200 *Limit Break Damage 5% Boost with Low HP *Self-Healing 50% Boost with Low HP
Core 4 Abilities
Core 5 Abilities
Core 6 Abilities
SP
12
SP
14
SP
16
*Attack Power +12 *Magic Attack Power +8 *Magic Attack Power +8 *Defense +8 *Trade-Off *New Materia Slot
*Attack Power +14 *Magic Attack Power +10 *Magic Attack Power +10 *New Materia Slot *New Materia Slot *New Materia Slot
*Attack Power +14 *Magic Attack Power +10 *Magic Attack Power +10 *Elemental Damage 5% Boost *Reprieve *New Materia Slot *New Materia Slot
Nail Bat
Materia
Base
30
30
0
0
-
Upgrade
30
30
0
0
Ability
Disorder
Proficiency
Strike with Attack or Strong Attack after switching modes.
Description
A crudely reinforced baseball bat. Designed to beat the living tar out of anything and everything.
Acquired
Complete Odd Job "Kids on Patrol" in Chapter 8 Purchase from the Sector 5 Slums weapon shop.
Completed Upgrade Stats
Maximum HP
Maximum MP
Max Defense
Max M. Defense
+1050
+0
+0
+0
Core 1 Abilities
Core 3 Abilities
Core 4 Abilities
SP
8
SP
10
SP
12
*Max HP +200 *Max HP +200 *Luck +5 *Critical Hit Rate 10% Boost *Critical Hit Damage 25% Boost
*Attack Damage 5% Boost *Critical Hit Rate 50% Boost with Low HP *New Materia Slot *New Materia Slot *New Materia Slot
*Max HP +200 *Debuff Resistance +5 *Physical Defense +10 with Low HP *Magic Defense +10 with Low HP *Crippling Damage 10% Boost *Weapon Ability Critical Hit Rate 10% Boost
Core 5 Abilities
Core 6 Abilities
-
SP
14
SP
16
SP
-
*Max HP +200 *Critical Hit Damage 25% Boost *Limit Break 5% Boost with Low HP *Critical Hit Rate 50% Boost with Low HP *New Materia Slot *New Materia Slot *New Materia Slot