Dragon Throne: Battle of Red Cliffs
(as บัลลังก์มังกร: ศึกผาแดง)
ดราก้อน ธรอน: แบทเทิล ออฟ เรด คลิฟส์
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WALKTHROUGH
Resources
Dragon Throne: Battle of Red Cliffs
Resources are not just numbers for unit creation but form the core of the supply chain management system linking city development, citizen happiness, and army survival on the battlefield. The data further details resource management as follows:
1. Resource Classification and Processing (Production & Processing)
Resources in this game are more complex than typical RTS games and are divided into three main categories:
- Raw Materials: Timber for construction, Iron for weapons, Corn/Rice, and Raw Meat from farms.
- Processed Products: Advanced resources produced in workshops, converting raw rice and meat into Food and Wine/Alcohol to sustain the army.
- Gold: Managed uniquely, obtained only through taxation or trade, not mining.
2. Resources and Social Stability (Fiscal Management)
Gold management is tied to taxation and citizen happiness:
- Tax Balance: Players must set appropriate tax rates in the Court House. Excessive taxes reduce citizen happiness, potentially causing population decline or riots, halting all resource production.
- Village Occupation: On the Regional Map, players can send troops to occupy neutral villages to gain additional resource tributes.
3. Military Logistics
Food and wine are critical for war strategy:
- Strength: Soldiers and officers require continuous consumption of food and wine to maintain Strength. Shortages reduce attack power and movement speed.
- Supply Wagons: In long-distance battles on the Regional Map, players must manage supplies via wagons to camps outside cities. Poor logistics can weaken armies despite superior numbers.
4. Flexible Human Resource Asset
The game's human resource system is highlighted by Profession-Transference:
- Soldiers as Farmers: Laborers can become soldiers, and soldiers can be demobilized back to laborers to boost resource production during shortages.
- Career Upgrade: Laborers who have served as soldiers gain higher resilience and self-defense when returning to farm work.
5. Strategic Exploits
The data also reveals advanced strategies used by experienced players:
- Retraining Exploit: Canceling high-level soldier training returns resources equal to full training cost, allowing players to generate resources effectively for free.
- Disrupting Enemy Supply Chains: Cutting off enemy supply lines or ambushing their wagons on the Regional Map weakens them without direct city assaults.
In summary, the resource system in Dragon Throne is designed as a living component requiring management on both micro (factory production) and macro (fiscal and supply chain) levels to build a sustainable empire.
